![]() ![]() Show Hidden- shows hidden trishapes, usually collision and creature shadows that don't show up in game Draw Nodes- Shows the position of each node in 3D relation to the center axis and parented node and the links between the nodes Draw axis-shows the center of the mesh, this is where the pivot point will be in the CS and scripted rotates in game, and also where weapons and body parts will attach themselves to the biped skeleton of NPC actors. This helps give a visual of how the blocks are linked to each other. I set my block list to hierarchy most of the time. Make sure your block list and block details are checked in the view options. Some of the UI may have changed since the time of writing this 6.4 Exporting and Importing OBJ and 3DSĪt the time of writing this v 0.9.6 is the latest version.6.2.1 Creating a dual-wield (offhand) weapon.5.7 Transparency and Transparent Textures. ![]()
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